Raphael, R. (2011). Abracadabra–it's augmented reality!. Learning and Leading, 38. Retrieved from http://www.iste.org/learn/publications/learning-and-leading/digital-edition-june-july-2011.aspx
This journal article by Raphael introduces the reader to something called Augmented Reality or AR. AR is a tool that is starting to become a trend in every day activities. Raphael says that some computer applications, television, and even Disneyland use Augmented Reality to create an exciting and magical illusion. More and more companies are starting to use AR as a marketing tool as well as a visual learning tool. A huge burst of AR uses can be found in smart phone applications. Raphael gives several examples of mobile phone apps that could be used with AR such as "pointing your phone at a restaurant might provide a peek at its menu" or your phone can be used as a "virtual telescope" where it can show you stars and constellations if you point it at the sky (Raphael, 2011).
Q1: The article mentions that Augmented Reality can be used in the learning field. What are some ways it can be used?
According to Raphael, some children's books have already come out using AR and some software companies plan to release curriculum designed using AR. There are also models and demonstrations created using AR that can be used as visual educational tools.
Q2: What is an example of other real world applications of Augmented Reality?
One example that Raphael gives is in the technical field. In mechanical work, there is an AR application that displays "floating arrows directing an airplane mechanic where to place crucial screws" (Raphael, 2011).
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